//
// Created by Kame.Liang on 2021/9/5.
//

#ifndef UNTITLED1_FILESYSTEM_H
#define UNTITLED1_FILESYSTEM_H

#include "EagerSingleton.h"
#include <string>
class CFileSystem : public EagerSingleton<CFileSystem>{
public:
    void setRootPath(std::string path);
    std::string getRootPath();

private:
    std::string m_rootPath = "";
};


#endif //UNTITLED1_FILESYSTEM_H
